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- [[Gameplay Patterns]] https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378350 bytes (41 words) - 05:23, 30 May 2019
- [[Gameplay Patterns]] https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378276 bytes (27 words) - 05:25, 30 May 2019
- [[Gameplay Patterns]] [[Category:Gameplay]]205 bytes (22 words) - 05:33, 30 May 2019
- [[Gameplay Patterns]] [[Category:Gameplay]]183 bytes (19 words) - 05:36, 30 May 2019
- ...ategy and to organisational learning (e.g. economic lessons and repeatable gameplay in business or battle plans in military history) because situational awaren4 KB (704 words) - 20:42, 6 October 2019
- [[Gameplay Patterns]] [[Category:Gameplay]]411 bytes (55 words) - 05:53, 30 May 2019
- [[Gameplay Patterns]] [[Category:Gameplay]]471 bytes (60 words) - 05:44, 30 May 2019
- [[Gameplay Patterns]] [[Category:Gameplay]]429 bytes (55 words) - 05:41, 30 May 2019
- ...its of your product through marketing.[https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378] You want to change their view of the world ...utting out Sofort like businesses.<ref>https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378</ref>2 KB (261 words) - 17:35, 1 March 2024
- [[Gameplay Patterns]] [[Category:Gameplay]]2 KB (316 words) - 18:33, 29 May 2019
- ...Or 13 bytes of transfer for free.<ref>https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378</ref> [[Gameplay Patterns]]2 KB (271 words) - 17:40, 1 March 2024
- [[Gameplay Patterns]] https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378301 bytes (32 words) - 19:29, 29 May 2019
- ...stomers and aimed at winning them.<ref>https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378</ref> [[Gameplay Patterns]]923 bytes (126 words) - 17:31, 1 March 2024
- .... Except. They are in one holding.<ref>https://community.wardleymaps.com/t/gameplay-influencing-your-customers/378</ref> [[Gameplay Patterns]]625 bytes (82 words) - 17:37, 1 March 2024