Difference between revisions of "Exploiting constraints"

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[[Gameplay Patterns]]
 
[[Gameplay Patterns]]
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Latest revision as of 05:41, 30 May 2019

Finding a constraint and reinforcing it through supply or demand manipulation.

From chapter 11 in the book:


An existing constraint can be exploited to fragment a single player by increasing demand beyond their ability to supply (e.g. by creating a price war).[1]



Key Elements

Context

Examples

Counter Plays

See Also

Gameplay Patterns

References