Glossary
From WardleyPedia
								Definitions of terms used in Wardley Mapping
- Context
 - Our purpose and the landscape
 
- Environment
 - The context and how it is changing
 
- Situational Awareness
 - Our level of understanding of the environment
 
- Actual
 - The map in use
 
- Domain
 - Uncharted vs Transitional vs Industrialised (see Peace, war, and wonder)
 
- Stage
 - Of evolution e.g. Genesis, Custom, Product, Commodity
 
- Type
 - Activity, Practice, Data or Knowledge
 
- Component
 - A single entity in a map
 
- Anchor
 - The user need
 
- Position
 - Position of a component relative to the anchor in a chain of needs
 
- Need
 - Something a higher level system requires
 
- Capability
 - High level needs you provide to others
 
- Movement
 - How evolved a component is
 
- Interface
 - Connection between components
 
- Flow
 - Transfer of money, risk & information between components
 
- Climate
 - Rules of the game, patterns that are applied across contexts
 
- Doctrine
 - Approaches which can be applied regardless of context
 
- Strategy
 - A context specific approach