User contributions
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- 06:10, 5 June 2019 (diff | hist) . . (+373) . . Doctrine Patterns (→Provide purpose, mastery & autonomy)
- 06:08, 5 June 2019 (diff | hist) . . (+551) . . Doctrine Patterns (→Think aptitude and attitude)
- 06:06, 5 June 2019 (diff | hist) . . (+623) . . Doctrine Patterns (→Think small)
- 06:03, 5 June 2019 (diff | hist) . . (+800) . . Doctrine Patterns (→Optimise flow)
- 06:01, 5 June 2019 (diff | hist) . . (+426) . . Doctrine Patterns (→Use standards where appropriate)
- 05:59, 5 June 2019 (diff | hist) . . (+282) . . Doctrine Patterns (→Use appropriate methods)
- 05:59, 5 June 2019 (diff | hist) . . (-282) . . Doctrine Patterns (→Use appropriate tools)
- 05:58, 5 June 2019 (diff | hist) . . (+282) . . Doctrine Patterns (→Use appropriate tools)
- 05:56, 5 June 2019 (diff | hist) . . (+428) . . Doctrine Patterns (→Think Fast, Inexpensive, Restrained, and Elegant (FIRE))
- 05:55, 5 June 2019 (diff | hist) . . (+618) . . Doctrine Patterns (→Challenge assumptions)
- 05:53, 5 June 2019 (diff | hist) . . (+499) . . Doctrine Patterns (→Remove bias and duplication)
- 05:52, 5 June 2019 (diff | hist) . . (+1) . . m Doctrine Patterns (→Be transparent)
- 05:52, 5 June 2019 (diff | hist) . . (+475) . . Doctrine Patterns (→Be transparent)
- 05:50, 5 June 2019 (diff | hist) . . (+320) . . Doctrine Patterns (→Phase I - Stop Self Harm)
- 05:48, 5 June 2019 (diff | hist) . . (+94) . . Doctrine Patterns (→Challenge assumptions)
- 05:46, 5 June 2019 (diff | hist) . . (+256) . . Doctrine Patterns (→Know your users)
- 15:44, 30 May 2019 (diff | hist) . . (+27) . . m Fotango Map (current)
- 15:43, 30 May 2019 (diff | hist) . . (+110) . . Fotango Map
- 15:41, 30 May 2019 (diff | hist) . . (+38) . . N Fotango Map (Created page with "{{Book|2}} file:Fotango basic map")
- 15:25, 30 May 2019 (diff | hist) . . (+24) . . m Landscape
- 15:24, 30 May 2019 (diff | hist) . . (-8) . . m Landscape
- 15:22, 30 May 2019 (diff | hist) . . (-1) . . m Landscape
- 15:20, 30 May 2019 (diff | hist) . . (+6) . . m Landscape
- 15:19, 30 May 2019 (diff | hist) . . (+5) . . m Landscape
- 15:19, 30 May 2019 (diff | hist) . . (+2,323) . . Landscape
- 15:17, 30 May 2019 (diff | hist) . . (+179) . . N File:Fotango basic map.png (The basic map of Fotango, the on-line photo processing business that Simon Wardley ran while developing his mapping process. Source: Chapter 2 of Wardley’s book.{{Book cite 2}}) (current)
- 14:31, 30 May 2019 (diff | hist) . . (+686) . . Landscape
- 14:04, 30 May 2019 (diff | hist) . . (+61) . . N Category:Components (Created page with "Climatic patterns related to components Category:Climate") (current)
- 14:03, 30 May 2019 (diff | hist) . . (+3) . . m Everything evolves
- 14:01, 30 May 2019 (diff | hist) . . (+1,641) . . Everything evolves
- 14:00, 30 May 2019 (diff | hist) . . (-1,621) . . Climatic patterns (→Components: moved everything evolves content to dedicated article)
- 13:58, 30 May 2019 (diff | hist) . . (+795) . . N Everything evolves (Created page with " {{Book|2}} In any industrial ecosystem, novel and new things constantly appear as a consequence of the desire for companies and individuals to gain an advantage over others....")
- 13:53, 30 May 2019 (diff | hist) . . (+29) . . Climatic patterns (→Everything evolves through supply and demand competition)
- 06:44, 30 May 2019 (diff | hist) . . (+60) . . Category:Chapter 2
- 06:40, 30 May 2019 (diff | hist) . . (+29) . . Template:Book cite 2
- 06:26, 30 May 2019 (diff | hist) . . (+2) . . Category:Positional Strategies (current)
- 06:24, 30 May 2019 (diff | hist) . . (+21) . . N Category:Positional Strategies (Created page with "Cateogry:Gameplay")
- 06:24, 30 May 2019 (diff | hist) . . (+1,278) . . N Weak signal analysis (Created page with "Use of common economic patterns to identify where and when to attack. ==Key Elements== Monitoring clues to determine internal activity by a competitor. ==Context== It is ver...")
- 06:14, 30 May 2019 (diff | hist) . . (-1) . . Gameplay Patterns (→Weak Signal / Horizon)
- 06:13, 30 May 2019 (diff | hist) . . (+32) . . Gameplay Patterns (→Weak Signal / Horizon)
- 06:12, 30 May 2019 (diff | hist) . . (+596) . . N Signal distortion (Created page with "Manipulating or distorting common market signals to mislead your competition. ==Key Elements== ==Context== This can be a counter play to Weak signal analysis ==Examples...")
- 06:04, 30 May 2019 (diff | hist) . . (+169) . . N Last man standing (Created page with " ==Key Elements== ==Context== ==Examples== ==Counter Plays== ==See Also== Gameplay Patterns ==References== Category:Gameplay Category:Market Strategies")
- 06:04, 30 May 2019 (diff | hist) . . (+169) . . N Buyer supplier power (Created page with " ==Key Elements== ==Context== ==Examples== ==Counter Plays== ==See Also== Gameplay Patterns ==References== Category:Gameplay Category:Market Strategies") (current)
- 06:03, 30 May 2019 (diff | hist) . . (+169) . . N Pricing policy (Created page with " ==Key Elements== ==Context== ==Examples== ==Counter Plays== ==See Also== Gameplay Patterns ==References== Category:Gameplay Category:Market Strategies") (current)
- 06:03, 30 May 2019 (diff | hist) . . (+169) . . N Standards game (Created page with " ==Key Elements== ==Context== ==Examples== ==Counter Plays== ==See Also== Gameplay Patterns ==References== Category:Gameplay Category:Market Strategies") (current)
- 06:02, 30 May 2019 (diff | hist) . . (+21) . . N Category:Market Strategies (Created page with "Category:Gameplay") (current)
- 06:02, 30 May 2019 (diff | hist) . . (+169) . . N Differentiation (Created page with " ==Key Elements== ==Context== ==Examples== ==Counter Plays== ==See Also== Gameplay Patterns ==References== Category:Gameplay Category:Market Strategies") (current)
- 06:00, 30 May 2019 (diff | hist) . . (+202) . . Gameplay Patterns (→Market)
- 05:54, 30 May 2019 (diff | hist) . . (+407) . . N Refactoring (Created page with "Getting rid of something that looks like an asset may anger investors, internal stakeholders, or customers, so reorganizing the work may help. Isolating the toxic bits can red...") (current)
- 05:53, 30 May 2019 (diff | hist) . . (+22) . . Gameplay Patterns (→Refactoring)
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