Glossary
From WardleyPedia
Definitions of terms used in Wardley Mapping
- Context
- Our purpose and the landscape
- Environment
- The context and how it is changing
- Situational Awareness
- Our level of understanding of the environment
- Actual
- The map in use
- Domain
- Uncharted vs Transitional vs Industrialised (see Peace, war, and wonder)
- Stage
- Of evolution e.g. Genesis, Custom, Product, Commodity
- Type
- Activity, Practice, Data or Knowledge
- Component
- A single entity in a map
- Anchor
- The user need
- Position
- Position of a component relative to the anchor in a chain of needs
- Need
- Something a higher level system requires
- Capability
- High level needs you provide to others
- Movement
- How evolved a component is
- Interface
- Connection between components
- Flow
- Transfer of money, risk & information between components
- Climate
- Rules of the game, patterns that are applied across contexts
- Doctrine
- Approaches which can be applied regardless of context
- Strategy
- A context specific approach